StarCraft improved upon its predecessor Warcraft II, which featured two pretty identical playable factions, by introducing asymmetry involving the models and technologies available to its three races (Protoss, Terran, and Zerg). This asymmetry was comparable to that pioneered from the lesser-regarded 1996 SSI release War Wind. The unit types accessible to Just about every race outline its racial identification. The Protoss can area powerful and highly-priced warriors and equipment, although the 격투기 Zerg count on sheer quantities and velocity to overwhelm their opponents.
A challenge throughout enhancement was that at this time in time, video game studios had been beginning to utilize 3D graphics, even though Blizzard still hand-drew their versions.
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